![]() The training mini-games are an afterthought and after I did it once, I never wanted to do them again. After each fight, I was awarded upgrade points which could be distributed to Power, Stamina and Speed, which allowed me to see slight improvements to my boxer as I progressed up the ranks. Taking my boxer into the career mode, I found myself thrown into a tournament where the player can fight their way to the belt by besting other boxers in a series of nine bouts. I felt right at home using the right analog sticks as the different punches and never felt the need to use any kind of touch-pad controls.īefore I took my first entrance into the ring, I explored the training options to earn perks that could be equipped to enhance my fighter but found the three training mini-games to be glorified sequences of QTE (quick time events) that felt immediately dull and repetitive after only the first session. There were also very limited options to make him look the way I wanted him to as even something basic as the hair options ranged from terrible to “is that even hair?”Īfter my boxer was created, it was off to the small tutorial where I learned to throw various different types of punches and learned other techniques like blocking and timed dodging. ![]() Unfortunately, the boxer that I chose to be from Korea looked as much Korean as Wesley Snipes does a native German. As typical for a boxing game, the game begins with a customization of a brand new boxer as the player is given a multitude of nationality options. ![]()
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